

LFI GIS
This package provides a number of tools for map based visualizations and computational geometry.
Computation Geometry
The GIS package also includes a number of computational geometry algorithims that can be used with or without visualizations.These include:
- Contour Generation (height maps)
- Convex Hulling
- Delaunay Triangles
- Voronoi Diagrams
Custom ESRI Based Layers
The GIS package includes a number of ESRI based mapping layers which can be integrated with existing ESRI solutions. Support is provided for both WPF and Silverlight based mapping enviroments.Included Layers
Bubbles Color Maps Contours Donuts Drainage Radius |
Elliplictal Bubbles Hyperlinks Pies Rose Diagrams Stacked Bubbles |
Text Labels Voronoi Diagrams Well Symbols Other Shapes |
Native WPF Mapping Engine
The LFI Mapping Engine is written natively in WPF and provides an alternative to other mapping packages such as ESRI.Default Layers
The GIS system ships with a number of default layers including:
2D Layers Circles (bubbles) Concentric Circles N-Gons Pies and Wedges Rings Rose Diagrams Squares Triangles |
3D Layers Cones Cylinders Disks Icosahedrons Polyhedrons Spheres Stacked Disks Multi-Column |
Advanced Layers Contours (2D and 3D) Delaunay Triangles Entity Symbols Image Backgrounds Link Labels Selection Text Labels Voronoi Diagrams |
Custom Layer Support
In addition to the default layers listed above, custom visualizations can be created through the supplied API. The mapping engine is able to use runtime discovery to pick up new layers so your custom creations will appear alongside the others. These custom layers can be written in WPF or in XNA if additional performance is needed.
Support for Standard Operations
The engine provides support for common operations such as zooming, panning, and rotating. Tools are included for interactive manipulation with the mouse or programmatic support for keyboard interaction or binding to toolbars as needed.
2D/3D Support
The primary mapping engine is written natively in 3D but provides support for camera locking which allows the map to be used as a traditional 2D view.